Difference between revisions of "Raharrs:Races"

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{{Translate
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| ru=Рахарры:расы
| ru=Рахарры:расы
}}[[Image:Raharr_races.png|thumb|right|256px|Three raharrian races. From left to right: Riykian, Rrirkhean, Desertfolk]]
}}[[Image:Raharr_races.png|thumb|right|256px|Three raharrian races. From left to right: Riykian, Rrirkhean, Kekhohirr]]


Excluding various metises, raharrs have three main races, or ethnicities.  
Excluding various mixed-race groups, the [[raharrs]] have three main races, or ethnicities.  
Those three groups divide further in numerous subgroups, but those often differ only culturally.
Those three groups are divided further into numerous subgroups, but those often differ only culturally.
Non-experienced in interactions with raharrs person can decide that main and only difference between their races is simply an amount of pigmentation, but that's not the case. Races tend to stay more or less localised on the homeworld and on few colonies, but usually population of offworld settlements is mixed and multicultural. As a result, practically all raharrs that were born outside of the homeworld are metises to some extent.
Anybody that is inexperienced in interactions with the raharr people can assume that the main and only difference between their races is simply the amount of pigmentation, but that's not the case. Races tend to stay more or less localized on the [[Harr | homeworld]] and on a few colonies, but usually the population of off-world settlements is mixed and multicultural. As a result, practically all raharrs that were born outside of the homeworld are mixed to some extent.


==Riykians==
These raharrs originated in Riyk Cradle, located on Riyk peninsula. Riyk Cradle located in more cold regions, compared to Rrirkh Cradle, so riykians needed to adopt to colder climates, which influenced their appearance. Their skin contains the most amount of pigmentation, allowing them to absorb warmth from the suns more easily. They are tallest of the raharrs, their height can reach two and a half meters, or even more. Besides color and height, riykians can be distinguished by the shape of their head - the mouth have characteristicial pointy slope, and their second pair of eyes located higher on the scull, and orientated forwards more. Riykians capable to withstanding more cold climates compared to other raharrs, but they're still can be concidered as tropical or subtropical by standards of other species.
Even before the Relevation, riykians were fairly calm, calculating and patient by their nature. Besides that, they had fame of being inventors and schemers, they even prompted a famous saying "just like playing a game with a riykian". Riykians have longest claws an teeth, so they often cut their claws down to avoid troubles with everyday life.


==Rrirkheans==
==Rrirkheans==
Largest race of raharrs, that contains roughly 70% of the entire population. They originate from subtropical Rrirkh Cradle. Amongst raharrs, rrirkheans standards of beauty reign supreme, and rrirkheans themselves are concidered as the most attractive. This is also, as consequence of their spread, the most diverse group of raharrs, with fairly blurred definition that sometimes even inclues metises as well. But almost always rrirkheans can be distinguished at least by their characteristic square-like shape of the head.
The largest race of raharrs, which contains roughly 70% of the entire population. They originate from the subtropical Rrirkh Cradle. Among the raharrs, rrirkheans standards of beauty reign supreme and the rrirkheans themselves are considered the most attractive. This is also, as a consequence of their spread, the most diverse group of raharrs, with a fairly blurred definition that sometimes even includes mixed-race groups as well. Rrirkheans can almost always be distinguished at least by their characteristic square-like shape of the head.
 
==Riykians==
These raharrs originated in the Riyk Cradle, located on the Riyk peninsula. The Riyk Cradle is located in the more cold regions compared to the Rrirkh Cradle, so the riykians needed to adopt to the colder climates, which influenced their appearance. Their skin contains the most amount of pigmentation, allowing them to absorb warmth from the suns more easily. They are the tallest of the raharrs and their height can reach two and a half meters, or even more. Besides their color and height, riykians can be distinguished by the shape of their head - their mouth characteristically has a pointy slope and their second pair of eyes located higher on the skull, orientated forwards more. Riykians are capable of withstanding more cold climates compared to other raharrs, but they still can be considered tropical or subtropical by the standards of other species.
Even before the Realization, riykians were fairly calm, calculating, and patient by nature. Riykians have the longest claws and teeth, so they often cut their claws down to avoid troubles with everyday life. In the past, because of their isolation, riykians were the subject of many stereotypes, which sometimes led to open racism - because of their too long claws and dark skin pattern, they were perceived as deceivers and liars. Echoes of these stereotypes sometimes resurface to this day.  


==Desertfolk==
==Kekhohirrs==
This raharr race does not have it's own Cradle, most likely that they separated from rrirkheans in prehistoric times, and settled in desert regions near the equator of the planet. They are the most resilient and tough raharrs, but they're also the least tall. Pigmentation is very weak, leaving only thin gray stripes and patterns. Their tail fin is tightly packed with capillaries and veins, which makes it richly reed in color. It is thicker and larger than tails of other raharrs, and basically turned into radiator, that helps desertolk to stay cool in blazing heat of the deserts, where air temperature can reach 60 degrees Celsius. Desertfolks are very protective of their tails, not only because it is their means of surviving in the desert, but also because high density of capillaries and veins result in massive blood loss from almost any trauma, which can lead to exsanguination. Desertfolk have poor eyesight and smell sense, because their eyes and nostrils reduced in size to cope with desert storms. They have short and wide claws.
This raharr race, also known as "Desertfolk", does not have their own Cradle, which is most likely due to separating from the rrirkheans in prehistoric times and settling in the desert regions near the equator of the planet. They are the most resilient and tough raharrs, but they're also the shortest. Their pigmentation is very weak, leaving only thin gray stripes and patterns. The tail fin is tightly packed with capillaries and veins, which makes it richly red in color. It is thicker and larger than the tails of other raharrs, and is basically turned into a radiator that helps the kekhohirr stay cool in blazing heat of the deserts, where the air temperature can reach 60 degrees Celsius. Desertfolks are very protective of their tails, not only because it is their means of surviving in the desert, but also because of the high density of capillaries and veins that can result in massive blood loss from almost any trauma, which can lead to exsanguination. Kekhohirrs have poor eyesight and smell because their eyes and nostrils are reduced in size to cope with desert storms. They also have short and wide claws.
Desertfolk are not very talkative and do not like to travel much, it is the most warmth-liking race, even by the standards of other raharrs. But if you manage to befriend a desertfolker, you can be sure that you obtained yourself the most loyal an unyielding friend, ready to follow you to hell and back without a hesitation, but also expecting the same from you as well. Out of all raharrs, desertfolk are slowest to accept inventions and changes, prefering to live by traditions that their fathers and grandfathers lived by. Some subcultures to this day do not look fondly on the Philosophy of the ancients, choosing to express any emotion freely and without restriction. It is lucky to see desertfolk outside of deserts, though they can be easily identified by their size and custom to wear traditional clothes even when they're traveling in space.
Kekhohirrs are not very talkative and do not like to travel much. It is the most warmth-liking race even by the standards of other raharrs. However, if you manage to befriend a kekhohirr, you can be sure that you obtained yourself the most loyal and unyielding friend, ready to follow you to hell and back without hesitation, but they also expect the same from you as well. Out of all raharrs, desertfolk are the slowest to accept inventions and changes, preferring to live by the traditions that their fathers and grandfathers lived. Some subcultures to this day do not look fondly on the philosophy of the [[Ancients]], choosing to express any emotion freely and without restriction. It is rare to see a kekhohirr outside of deserts, though they can be easily identified by their size and custom to wear traditional clothes even when they're traveling in space.
Their strength, resilence and sedentary lifestyle often grants them work of farmers and miners.
Their strength, resilience and sedentary lifestyle often grants them work of farmers and miners.


[[Image:Raharr_races_faces.png|thumb|center|1000px]]
[[Image:Raharr_races_faces.png|thumb|center|1000px]]
==Trivia==
==Trivia==
* Amongst the webcomic characters, Gharr Neht Ra is a typical rrirkhean, Zane Htrua Sha is a desertfolk, and Hekane Ruhaht Khr is a metis of rrirkhean and riykian origins.
* Amongst the webcomic characters, Gharr Neht Ra is a typical rrirkhean, Zane Htrua Sha is a desertfolk, and Hekaht Ruhane Kr is a mixed-race of rrirkhean and riykian origins.
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Latest revision as of 04:00, 21 June 2022

"Русский"
Three raharrian races. From left to right: Riykian, Rrirkhean, Kekhohirr

Excluding various mixed-race groups, the raharrs have three main races, or ethnicities. Those three groups are divided further into numerous subgroups, but those often differ only culturally. Anybody that is inexperienced in interactions with the raharr people can assume that the main and only difference between their races is simply the amount of pigmentation, but that's not the case. Races tend to stay more or less localized on the homeworld and on a few colonies, but usually the population of off-world settlements is mixed and multicultural. As a result, practically all raharrs that were born outside of the homeworld are mixed to some extent.


Rrirkheans

The largest race of raharrs, which contains roughly 70% of the entire population. They originate from the subtropical Rrirkh Cradle. Among the raharrs, rrirkheans standards of beauty reign supreme and the rrirkheans themselves are considered the most attractive. This is also, as a consequence of their spread, the most diverse group of raharrs, with a fairly blurred definition that sometimes even includes mixed-race groups as well. Rrirkheans can almost always be distinguished at least by their characteristic square-like shape of the head.

Riykians

These raharrs originated in the Riyk Cradle, located on the Riyk peninsula. The Riyk Cradle is located in the more cold regions compared to the Rrirkh Cradle, so the riykians needed to adopt to the colder climates, which influenced their appearance. Their skin contains the most amount of pigmentation, allowing them to absorb warmth from the suns more easily. They are the tallest of the raharrs and their height can reach two and a half meters, or even more. Besides their color and height, riykians can be distinguished by the shape of their head - their mouth characteristically has a pointy slope and their second pair of eyes located higher on the skull, orientated forwards more. Riykians are capable of withstanding more cold climates compared to other raharrs, but they still can be considered tropical or subtropical by the standards of other species. Even before the Realization, riykians were fairly calm, calculating, and patient by nature. Riykians have the longest claws and teeth, so they often cut their claws down to avoid troubles with everyday life. In the past, because of their isolation, riykians were the subject of many stereotypes, which sometimes led to open racism - because of their too long claws and dark skin pattern, they were perceived as deceivers and liars. Echoes of these stereotypes sometimes resurface to this day.

Kekhohirrs

This raharr race, also known as "Desertfolk", does not have their own Cradle, which is most likely due to separating from the rrirkheans in prehistoric times and settling in the desert regions near the equator of the planet. They are the most resilient and tough raharrs, but they're also the shortest. Their pigmentation is very weak, leaving only thin gray stripes and patterns. The tail fin is tightly packed with capillaries and veins, which makes it richly red in color. It is thicker and larger than the tails of other raharrs, and is basically turned into a radiator that helps the kekhohirr stay cool in blazing heat of the deserts, where the air temperature can reach 60 degrees Celsius. Desertfolks are very protective of their tails, not only because it is their means of surviving in the desert, but also because of the high density of capillaries and veins that can result in massive blood loss from almost any trauma, which can lead to exsanguination. Kekhohirrs have poor eyesight and smell because their eyes and nostrils are reduced in size to cope with desert storms. They also have short and wide claws. Kekhohirrs are not very talkative and do not like to travel much. It is the most warmth-liking race even by the standards of other raharrs. However, if you manage to befriend a kekhohirr, you can be sure that you obtained yourself the most loyal and unyielding friend, ready to follow you to hell and back without hesitation, but they also expect the same from you as well. Out of all raharrs, desertfolk are the slowest to accept inventions and changes, preferring to live by the traditions that their fathers and grandfathers lived. Some subcultures to this day do not look fondly on the philosophy of the Ancients, choosing to express any emotion freely and without restriction. It is rare to see a kekhohirr outside of deserts, though they can be easily identified by their size and custom to wear traditional clothes even when they're traveling in space. Their strength, resilience and sedentary lifestyle often grants them work of farmers and miners.

Raharr races faces.png

Trivia

  • Amongst the webcomic characters, Gharr Neht Ra is a typical rrirkhean, Zane Htrua Sha is a desertfolk, and Hekaht Ruhane Kr is a mixed-race of rrirkhean and riykian origins.