Difference between revisions of "Spaceships"

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These ships can manipulate up to three times more drones than they can carry, in case that some of them will be destroyed in battle, but usually each ship controls only their own drone flocks. Despite large size, actual living sector of the ship is very cramped, being squeezed in between drone launch batteries, docking hangar and engineering section with reactor and engines.
These ships can manipulate up to three times more drones than they can carry, in case that some of them will be destroyed in battle, but usually each ship controls only their own drone flocks. Despite large size, actual living sector of the ship is very cramped, being squeezed in between drone launch batteries, docking hangar and engineering section with reactor and engines.
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Revision as of 05:21, 7 December 2015

"Русский"

All ships are divided between civilian types and military types. These in turn divided further based on their size and specific role.

Categories applies to all ships, but mainly this is based on ship crew size rather than sheer length. Separate category is unmanned ships that have no crew at all, like satellites.

Classification

Light ships

Most ships with small crew and length below 50-60m. These are corvettes, shuttles, fighters and such. Most ships don't even offer ability to stand up in the cockpit, and rarely have ability to support life for more than several days or week.

Main ships

Most broad class, including most ships with crews below one thousand members and length below 1 km. These ships can stay autonomous for long periods of time, several years in some cases.

Carrier ships

Largest of ships, crews (or rather 'population') can reach up to hundreds of thousands, and ships themselves are kilometers long. These are the largest ships that exist in the galaxy. Usually they're fully autonomous and require only raw materials for functionality.

Space constructs and stations

Separate class with broad criteria of apply. The only mandatory condition is lack of ability to leave current orbit.

Types of ships

Civilian

Cargo ships

Truck ship "Arrow"

Arrow
Class Light ship Default ship.jpg
Type Truck
Length 15 m - 2000 m
Dry mass 500t
Agility low
Skeleton crew 2 pilots
Gravity no
Autonomy 1 month
Hyperdrive Optional
Range 12 AU
Max. Acceleration 20G - 1G
Weapons Optional turret block
Additional cargo 1 mln t
Description
Stub.png This part isn't finished yet.

Super truck ship "Pillar"

Pillar
Class Main ship Default ship.jpg
Type Cargo barge
Length 100 m - 2200 m
Dry mass 42500 t
Agility Very low
Skeleton crew 3 pilots, 10 technicians
Passengers 20 persons
Gravity artificial gravity on living decks
Autonomy 5 months
Hyperdrive yes
Range 500 light years
Max. Acceleration 1G - 0.1G
Weapons no
Complement   • 2 shuttles
  • 3 tow ports
Additional cargo 430 mln t
Description
Stub.png This part isn't finished yet.

Military

Unmanned

Drone

Drone
Class Drone Drone.jpg
Type Heavy drone
Length 5 m
Dry mass 450 kg
Agility very high
Autonomy 1 day
Range 300000 km
Max. Acceleration 50G
Weapons   • 3 laser guns
  • 3 particle emitters
Description unmanned semi-autonomous drone that Alliance, raharrs specifically, use in most space battles. Usually special carrier ships spit out these things in dozens and they swarm enemy. Basically, it is just a cannon with simple AI core and engines attached to it.

These drones can fight by themselves, attack targets and evade enemy fire. But they require command station with operator or operators, who assign targets and handle things that simple AI cannot, like strategy of attack. Due being unmanned, these things are scarily agile and fast, designed to withstand accelerations up to 50G.

But, as they fast and agile, they also quite predictable and fragile, so single manned fighter still does job better than small squad of drones. But drones are relatively cheap (for sure cheaper than training and sustaining a single pilot, not counting a ship for him), so you can afford lots of them, and not worry about causalities. Typical "zerg rush" strategy is applied in most cases, and usually less than 20% of drones survive that battle, if any.

Carriers

Drone carrier

Drone carrier
Class Main ship Default ship.jpg
Type Drone control and transport
Length 465 m
Dry mass 450 kg
Agility low
Skeleton crew 3 pilots, 10 operators, 10 technicians
Passengers 5 person
Gravity no
Autonomy 1 year
Hyperdrive yes
Range 500 ly
Max. Acceleration 5G
Weapons   • 12 laser turrets
  • 6 particle turrets
Complement   • 524 drones
  • 2 shuttles
Additional cargo 30 reserve drones
Description These ships can manipulate up to three times more drones than they can carry, in case that some of them will be destroyed in battle, but usually each ship controls only their own drone flocks. Despite large size, actual living sector of the ship is very cramped, being squeezed in between drone launch batteries, docking hangar and engineering section with reactor and engines.