All ships are divided between civilian types and military types. These in turn divided further based on their size and specific role.
Categories applies to all ships, but mainly this is based on ship crew size rather than sheer length. Separate category is unmanned ships that have no crew at all, like satellites.
Classification
Light ships
Most ships with small crew and length below 50-60m. These are corvettes, shuttles, fighters and such. Most ships don't even offer ability to stand up in the cockpit, and rarely have ability to support life for more than several days or week.
Main ships
Most broad class, including most ships with crews below one thousand members and length below 1 km. These ships can stay autonomous for long periods of time, several years in some cases.
Core ships
Ships with length over several kilometers and with crew numbered in tens of thousands. These ships form core of the fleets, providing docks and manufacturing capabilities to issue maintenance and repair of other ships, making entire fleet be able to operate away from supply bases for extended periods of time.
Carrier ships
Largest of ships, crews (or rather 'population') can reach up to hundreds of thousands, and ships themselves are kilometers long. These are the largest ships that exist in the galaxy. Usually they're fully autonomous and require only raw materials for functionality.
Space constructs and stations
Separate class with broad criteria of apply. The only mandatory condition is lack of ability to leave current orbit.
Types of ships
Civilian
Cargo ships
Truck ship "Arrow"
Arrow |
Class |
Light ship |
|
Type |
Truck |
Length |
15 m - 2000 m |
Dry mass |
500t |
Agility |
low |
Skeleton crew |
2 pilots |
Gravity |
no |
Autonomy |
1 month |
Hyperdrive |
Optional |
Range |
12 AU |
Max. Acceleration |
20G - 1G |
Weapons |
Optional turret block |
Additional cargo |
1 mln t |
Description |
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Super truck ship "Pillar"
Pillar |
Class |
Main ship |
|
Type |
Cargo barge |
Length |
100 m - 2200 m |
Dry mass |
42500 t |
Agility |
Very low |
Skeleton crew |
3 pilots, 10 technicians |
Passengers |
20 persons |
Gravity |
artificial gravity on living decks |
Autonomy |
5 months |
Hyperdrive |
yes |
Range |
500 light years |
Max. Acceleration |
1G - 0.1G |
Weapons |
no |
Complement |
• 2 shuttles
• 3 tow ports |
Additional cargo |
430 mln t |
Description |
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Military
Unmanned
Drone
Drone |
Class |
Drone |
|
Type |
Heavy drone |
Length |
5 m |
Dry mass |
450 kg |
Agility |
very high |
Autonomy |
1 day |
Range |
300000 km |
Max. Acceleration |
50G |
Weapons |
• 3 laser guns
• 3 particle emitters |
Description |
unmanned semi-autonomous drone that Alliance, raharrs specifically, use in most space battles. Usually special carrier ships spit out these things in dozens and they swarm enemy. Basically, it is just a cannon with simple AI core and engines attached to it.
These drones can fight by themselves, attack targets and evade enemy fire. But they require command station with operator or operators, who assign targets and handle things that simple AI cannot, like strategy of attack. Due being unmanned, these things are scarily agile and fast, designed to withstand accelerations up to 50G.
But, as they fast and agile, they also quite predictable and fragile, so single manned fighter still does job better than small squad of drones. But drones are relatively cheap (for sure cheaper than training and sustaining a single pilot, not counting a ship for him), so you can afford lots of them, and not worry about causalities. Typical "zerg rush" strategy is applied in most cases, and usually less than 20% of drones survive that battle, if any. |
Carriers
Drone carrier
Drone carrier |
Class |
Main ship |
|
Type |
Drone control and transport |
Length |
465 m |
Dry mass |
450 kg |
Agility |
low |
Skeleton crew |
3 pilots, 10 operators, 10 technicians |
Passengers |
5 person |
Gravity |
no |
Autonomy |
1 year |
Hyperdrive |
yes |
Range |
500 ly |
Max. Acceleration |
5G |
Weapons |
• 12 laser turrets
• 6 particle turrets |
Complement |
• 524 drones
• 2 shuttles |
Additional cargo |
30 reserve drones |
Description |
These ships can manipulate up to three times more drones than they can carry, in case that some of them will be destroyed in battle, but usually each ship controls only their own drone flocks. Despite large size, actual living sector of the ship is very cramped, being squeezed in between drone launch batteries, docking hangar and engineering section with reactor and engines. |